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devel / comp.lang.javascript / Re: Why does clock midi "synch" give overload error?

SubjectAuthor
* Why does clock midi "synch" give overload error?Jonas Thörnvall
`* Re: Why does clock midi "synch" give overload error?Jonas Thörnvall
 `* Re: Why does clock midi "synch" give overload error?Jonas Thörnvall
  `* Re: Why does clock midi "synch" give overload error?luserdroog
   +* Re: Why does clock midi "synch" give overload error?Jonas Thörnvall
   |`* Re: Why does clock midi "synch" give overload error?Jonas Thörnvall
   | `* Re: Why does clock midi "synch" give overload error?Jonas Thörnvall
   |  `- Re: Why does clock midi "synch" give overload error?Jonas Thörnvall
   `- Re: Why does clock midi "synch" give overload error?Jonas Thörnvall

1
Why does clock midi "synch" give overload error?

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Subject: Why does clock midi "synch" give overload error?
From: jonas.thornvall@gmail.com (Jonas Thörnvall)
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 by: Jonas Thörnvall - Sat, 18 Dec 2021 00:51 UTC

https://jtmidi.000webhostapp.com/

Re: Why does clock midi "synch" give overload error?

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Subject: Re: Why does clock midi "synch" give overload error?
From: jonas.thornvall@gmail.com (Jonas Thörnvall)
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 by: Jonas Thörnvall - Sat, 18 Dec 2021 01:54 UTC

lördag 18 december 2021 kl. 01:52:01 UTC+1 skrev Jonas Thörnvall:
> https://jtmidi.000webhostapp.com/

Here is the spec for the message, "note i included a first data byte" somewhere someone wrote it would be necessary with the midi API,

https://www.midi.org/specifications-old/item/table-2-expanded-messages-list-status-bytes

So does javascript not support statusbyte 250 and 248 or can't in hand the rate is it sent?
I did see luser wrote some midi code maybe he could look at it.

Re: Why does clock midi "synch" give overload error?

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Subject: Re: Why does clock midi "synch" give overload error?
From: jonas.thornvall@gmail.com (Jonas Thörnvall)
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 by: Jonas Thörnvall - Sat, 18 Dec 2021 02:25 UTC

lördag 18 december 2021 kl. 02:54:40 UTC+1 skrev Jonas Thörnvall:
> lördag 18 december 2021 kl. 01:52:01 UTC+1 skrev Jonas Thörnvall:
> > https://jtmidi.000webhostapp.com/
>
> Here is the spec for the message, "note i included a first data byte" somewhere someone wrote it would be necessary with the midi API,
>
> https://www.midi.org/specifications-old/item/table-2-expanded-messages-list-status-bytes
>
> So does javascript not support statusbyte 250 and 248 or can't in hand the rate is it sent?
> I did see luser wrote some midi code maybe he could look at it.
Ok got messages to pass only using the status byte, but i hear some strange glitchy noice from my soundcanvas when clock messages within stream, they should not be there recognised at module.

Re: Why does clock midi "synch" give overload error?

<dfc4e1f8-d2de-414a-b851-63ba88242ffcn@googlegroups.com>

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Subject: Re: Why does clock midi "synch" give overload error?
From: luser.droog@gmail.com (luserdroog)
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 by: luserdroog - Sat, 18 Dec 2021 04:06 UTC

On Friday, December 17, 2021 at 8:25:12 PM UTC-6, jonas.t...@gmail.com wrote:
> lördag 18 december 2021 kl. 02:54:40 UTC+1 skrev Jonas Thörnvall:
> > lördag 18 december 2021 kl. 01:52:01 UTC+1 skrev Jonas Thörnvall:
> > > https://jtmidi.000webhostapp.com/
> >
> > Here is the spec for the message, "note i included a first data byte" somewhere someone wrote it would be necessary with the midi API,
> >
> > https://www.midi.org/specifications-old/item/table-2-expanded-messages-list-status-bytes
> >
> > So does javascript not support statusbyte 250 and 248 or can't in hand the rate is it sent?
> > I did see luser wrote some midi code maybe he could look at it.
> Ok got messages to pass only using the status byte, but i hear some strange glitchy noice from my soundcanvas when clock messages within stream, they should not be there recognised at module.

Hmm. I don't know. You're kind of off of the map of anything I've actually done with MIDI.
248 is "Timing Clock" but I don't know what that means or how to use it. 250 is "Start"
presumably as a command to a sequencer, accompanied by 251 "Continue" and 252
"Stop".

So you're actually sending these messages over a wire (or 9, or 5, or whatever)
to a sound gizmo?

If these messages are causing problems with the sound module, then you could
add a box in the middle to filter them out. Or, maybe re-think why they're needed
in the first place. Maybe it's an X/Y problem and it doesn't need to be done that
way because of the problems it causes.

But I'm just shooting in the dark. Which is probably dangerous.

Re: Why does clock midi "synch" give overload error?

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Subject: Re: Why does clock midi "synch" give overload error?
From: jonas.thornvall@gmail.com (Jonas Thörnvall)
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 by: Jonas Thörnvall - Sat, 18 Dec 2021 09:32 UTC

lördag 18 december 2021 kl. 05:06:13 UTC+1 skrev luser...@gmail.com:
> On Friday, December 17, 2021 at 8:25:12 PM UTC-6, jonas.t...@gmail.com wrote:
> > lördag 18 december 2021 kl. 02:54:40 UTC+1 skrev Jonas Thörnvall:
> > > lördag 18 december 2021 kl. 01:52:01 UTC+1 skrev Jonas Thörnvall:
> > > > https://jtmidi.000webhostapp.com/
> > >
> > > Here is the spec for the message, "note i included a first data byte" somewhere someone wrote it would be necessary with the midi API,
> > >
> > > https://www.midi.org/specifications-old/item/table-2-expanded-messages-list-status-bytes
> > >
> > > So does javascript not support statusbyte 250 and 248 or can't in hand the rate is it sent?
> > > I did see luser wrote some midi code maybe he could look at it.
> > Ok got messages to pass only using the status byte, but i hear some strange glitchy noice from my soundcanvas when clock messages within stream, they should not be there recognised at module.
> Hmm. I don't know. You're kind of off of the map of anything I've actually done with MIDI.
> 248 is "Timing Clock" but I don't know what that means or how to use it. 250 is "Start"
> presumably as a command to a sequencer, accompanied by 251 "Continue" and 252
> "Stop".
>
> So you're actually sending these messages over a wire (or 9, or 5, or whatever)
> to a sound gizmo?
>
> If these messages are causing problems with the sound module, then you could
> add a box in the middle to filter them out. Or, maybe re-think why they're needed
> in the first place. Maybe it's an X/Y problem and it doesn't need to be done that
> way because of the problems it causes.
>
> But I'm just shooting in the dark. Which is probably dangerous.
I think i did imagine to hear those clicks within signal because earlier problems, when i changed song i do not hear them.
It actually seem to work know just sending the status byte.

My clock synch "track" just start as one push play or record of song.
I will add the start pause and resume messages today.

http://jtmidi.000webhostapp.com/

function renderSynch(){
currentTime=0;
track[444].midiMess.length=0;
synchClockInterval=(timePerBAR/4)/24;
track[444].midiMess.push({
time: currentTime,
data0: 250
});
currentTime=currentTime+synchClockInterval;
while (currentTime<600000){
track[444].midiMess.push({
time: currentTime,
data0: 248
});
currentTime=currentTime+synchClockInterval;
}
}

Re: Why does clock midi "synch" give overload error?

<03914fa6-d30f-4c83-9d8c-c2b38802a071n@googlegroups.com>

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Subject: Re: Why does clock midi "synch" give overload error?
From: jonas.thornvall@gmail.com (Jonas Thörnvall)
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 by: Jonas Thörnvall - Sat, 18 Dec 2021 09:45 UTC

lördag 18 december 2021 kl. 05:06:13 UTC+1 skrev luser...@gmail.com:
> On Friday, December 17, 2021 at 8:25:12 PM UTC-6, jonas.t...@gmail.com wrote:
> > lördag 18 december 2021 kl. 02:54:40 UTC+1 skrev Jonas Thörnvall:
> > > lördag 18 december 2021 kl. 01:52:01 UTC+1 skrev Jonas Thörnvall:
> > > > https://jtmidi.000webhostapp.com/
> > >
> > > Here is the spec for the message, "note i included a first data byte" somewhere someone wrote it would be necessary with the midi API,
> > >
> > > https://www.midi.org/specifications-old/item/table-2-expanded-messages-list-status-bytes
> > >
> > > So does javascript not support statusbyte 250 and 248 or can't in hand the rate is it sent?
> > > I did see luser wrote some midi code maybe he could look at it.
> > Ok got messages to pass only using the status byte, but i hear some strange glitchy noice from my soundcanvas when clock messages within stream, they should not be there recognised at module.
> Hmm. I don't know. You're kind of off of the map of anything I've actually done with MIDI.
> 248 is "Timing Clock" but I don't know what that means or how to use it. 250 is "Start"
> presumably as a command to a sequencer, accompanied by 251 "Continue" and 252
> "Stop".
>
> So you're actually sending these messages over a wire (or 9, or 5, or whatever)
> to a sound gizmo?
>
> If these messages are causing problems with the sound module, then you could
> add a box in the middle to filter them out. Or, maybe re-think why they're needed
> in the first place. Maybe it's an X/Y problem and it doesn't need to be done that
> way because of the problems it causes.
>
> But I'm just shooting in the dark. Which is probably dangerous.

248 actual clcok "timings" that you have to send out at intervals

clock (decimal 248, hex 0xF8)
start (decimal 250, hex 0xFA)
continue/resume (decimal 251, hex 0xFB)
stop (decimal 252, hex 0xFC)

Re: Why does clock midi "synch" give overload error?

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Subject: Re: Why does clock midi "synch" give overload error?
From: jonas.thornvall@gmail.com (Jonas Thörnvall)
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 by: Jonas Thörnvall - Sat, 18 Dec 2021 09:47 UTC

lördag 18 december 2021 kl. 10:32:31 UTC+1 skrev Jonas Thörnvall:
> lördag 18 december 2021 kl. 05:06:13 UTC+1 skrev luser...@gmail.com:
> > On Friday, December 17, 2021 at 8:25:12 PM UTC-6, jonas.t...@gmail.com wrote:
> > > lördag 18 december 2021 kl. 02:54:40 UTC+1 skrev Jonas Thörnvall:
> > > > lördag 18 december 2021 kl. 01:52:01 UTC+1 skrev Jonas Thörnvall:
> > > > > https://jtmidi.000webhostapp.com/
> > > >
> > > > Here is the spec for the message, "note i included a first data byte" somewhere someone wrote it would be necessary with the midi API,
> > > >
> > > > https://www.midi.org/specifications-old/item/table-2-expanded-messages-list-status-bytes
> > > >
> > > > So does javascript not support statusbyte 250 and 248 or can't in hand the rate is it sent?
> > > > I did see luser wrote some midi code maybe he could look at it.
> > > Ok got messages to pass only using the status byte, but i hear some strange glitchy noice from my soundcanvas when clock messages within stream, they should not be there recognised at module.
> > Hmm. I don't know. You're kind of off of the map of anything I've actually done with MIDI.
> > 248 is "Timing Clock" but I don't know what that means or how to use it.. 250 is "Start"
> > presumably as a command to a sequencer, accompanied by 251 "Continue" and 252
> > "Stop".
> >
> > So you're actually sending these messages over a wire (or 9, or 5, or whatever)
> > to a sound gizmo?
> >
> > If these messages are causing problems with the sound module, then you could
> > add a box in the middle to filter them out. Or, maybe re-think why they're needed
> > in the first place. Maybe it's an X/Y problem and it doesn't need to be done that
> > way because of the problems it causes.
> >
> > But I'm just shooting in the dark. Which is probably dangerous.
> I think i did imagine to hear those clicks within signal because earlier problems, when i changed song i do not hear them.
> It actually seem to work know just sending the status byte.
>
> My clock synch "track" just start as one push play or record of song.
> I will add the start pause and resume messages today.
>
> http://jtmidi.000webhostapp.com/
>
>
> function renderSynch(){
> currentTime=0;
> track[444].midiMess.length=0;
> synchClockInterval=(timePerBAR/4)/24;
> track[444].midiMess.push({
> time: currentTime,
> data0: 250
> });
> currentTime=currentTime+synchClockInterval;
> while (currentTime<600000){
> track[444].midiMess.push({
> time: currentTime,
> data0: 248
> });
> currentTime=currentTime+synchClockInterval;
> }
> }
You probably need a midicable connected, i am not sure script start fully without it. I can't jank it out and in to see if it work all the time.

Re: Why does clock midi "synch" give overload error?

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Subject: Re: Why does clock midi "synch" give overload error?
From: jonas.thornvall@gmail.com (Jonas Thörnvall)
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 by: Jonas Thörnvall - Sat, 18 Dec 2021 10:17 UTC

lördag 18 december 2021 kl. 10:47:59 UTC+1 skrev Jonas Thörnvall:
> lördag 18 december 2021 kl. 10:32:31 UTC+1 skrev Jonas Thörnvall:
> > lördag 18 december 2021 kl. 05:06:13 UTC+1 skrev luser...@gmail.com:
> > > On Friday, December 17, 2021 at 8:25:12 PM UTC-6, jonas.t...@gmail.com wrote:
> > > > lördag 18 december 2021 kl. 02:54:40 UTC+1 skrev Jonas Thörnvall:
> > > > > lördag 18 december 2021 kl. 01:52:01 UTC+1 skrev Jonas Thörnvall:
> > > > > > https://jtmidi.000webhostapp.com/
> > > > >
> > > > > Here is the spec for the message, "note i included a first data byte" somewhere someone wrote it would be necessary with the midi API,
> > > > >
> > > > > https://www.midi.org/specifications-old/item/table-2-expanded-messages-list-status-bytes
> > > > >
> > > > > So does javascript not support statusbyte 250 and 248 or can't in hand the rate is it sent?
> > > > > I did see luser wrote some midi code maybe he could look at it.
> > > > Ok got messages to pass only using the status byte, but i hear some strange glitchy noice from my soundcanvas when clock messages within stream, they should not be there recognised at module.
> > > Hmm. I don't know. You're kind of off of the map of anything I've actually done with MIDI.
> > > 248 is "Timing Clock" but I don't know what that means or how to use it. 250 is "Start"
> > > presumably as a command to a sequencer, accompanied by 251 "Continue" and 252
> > > "Stop".
> > >
> > > So you're actually sending these messages over a wire (or 9, or 5, or whatever)
> > > to a sound gizmo?
> > >
> > > If these messages are causing problems with the sound module, then you could
> > > add a box in the middle to filter them out. Or, maybe re-think why they're needed
> > > in the first place. Maybe it's an X/Y problem and it doesn't need to be done that
> > > way because of the problems it causes.
> > >
> > > But I'm just shooting in the dark. Which is probably dangerous.
> > I think i did imagine to hear those clicks within signal because earlier problems, when i changed song i do not hear them.
> > It actually seem to work know just sending the status byte.
> >
> > My clock synch "track" just start as one push play or record of song.
> > I will add the start pause and resume messages today.
> >
> > http://jtmidi.000webhostapp.com/
> >
> >
> > function renderSynch(){
> > currentTime=0;
> > track[444].midiMess.length=0;
> > synchClockInterval=(timePerBAR/4)/24;
> > track[444].midiMess.push({
> > time: currentTime,
> > data0: 250
> > });
> > currentTime=currentTime+synchClockInterval;
> > while (currentTime<600000){
> > track[444].midiMess.push({
> > time: currentTime,
> > data0: 248
> > });
> > currentTime=currentTime+synchClockInterval;
> > }
> > }
> You probably need a midicable connected, i am not sure script start fully without it. I can't jank it out and in to see if it work all the time.
Ok now i implemented them, i but i don't know how to set up my Kurzweil K2000 into receive synch signal.

Re: Why does clock midi "synch" give overload error?

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Subject: Re: Why does clock midi "synch" give overload error?
From: jonas.thornvall@gmail.com (Jonas Thörnvall)
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 by: Jonas Thörnvall - Sun, 19 Dec 2021 07:56 UTC

lördag 18 december 2021 kl. 11:18:05 UTC+1 skrev Jonas Thörnvall:
> lördag 18 december 2021 kl. 10:47:59 UTC+1 skrev Jonas Thörnvall:
> > lördag 18 december 2021 kl. 10:32:31 UTC+1 skrev Jonas Thörnvall:
> > > lördag 18 december 2021 kl. 05:06:13 UTC+1 skrev luser...@gmail.com:
> > > > On Friday, December 17, 2021 at 8:25:12 PM UTC-6, jonas.t...@gmail.com wrote:
> > > > > lördag 18 december 2021 kl. 02:54:40 UTC+1 skrev Jonas Thörnvall:
> > > > > > lördag 18 december 2021 kl. 01:52:01 UTC+1 skrev Jonas Thörnvall:
> > > > > > > https://jtmidi.000webhostapp.com/
> > > > > >
> > > > > > Here is the spec for the message, "note i included a first data byte" somewhere someone wrote it would be necessary with the midi API,
> > > > > >
> > > > > > https://www.midi.org/specifications-old/item/table-2-expanded-messages-list-status-bytes
> > > > > >
> > > > > > So does javascript not support statusbyte 250 and 248 or can't in hand the rate is it sent?
> > > > > > I did see luser wrote some midi code maybe he could look at it.
> > > > > Ok got messages to pass only using the status byte, but i hear some strange glitchy noice from my soundcanvas when clock messages within stream, they should not be there recognised at module.
> > > > Hmm. I don't know. You're kind of off of the map of anything I've actually done with MIDI.
> > > > 248 is "Timing Clock" but I don't know what that means or how to use it. 250 is "Start"
> > > > presumably as a command to a sequencer, accompanied by 251 "Continue" and 252
> > > > "Stop".
> > > >
> > > > So you're actually sending these messages over a wire (or 9, or 5, or whatever)
> > > > to a sound gizmo?
> > > >
> > > > If these messages are causing problems with the sound module, then you could
> > > > add a box in the middle to filter them out. Or, maybe re-think why they're needed
> > > > in the first place. Maybe it's an X/Y problem and it doesn't need to be done that
> > > > way because of the problems it causes.
> > > >
> > > > But I'm just shooting in the dark. Which is probably dangerous.
> > > I think i did imagine to hear those clicks within signal because earlier problems, when i changed song i do not hear them.
> > > It actually seem to work know just sending the status byte.
> > >
> > > My clock synch "track" just start as one push play or record of song.
> > > I will add the start pause and resume messages today.
> > >
> > > http://jtmidi.000webhostapp.com/
> > >
> > >
> > > function renderSynch(){
> > > currentTime=0;
> > > track[444].midiMess.length=0;
> > > synchClockInterval=(timePerBAR/4)/24;
> > > track[444].midiMess.push({
> > > time: currentTime,
> > > data0: 250
> > > });
> > > currentTime=currentTime+synchClockInterval;
> > > while (currentTime<600000){
> > > track[444].midiMess.push({
> > > time: currentTime,
> > > data0: 248
> > > });
> > > currentTime=currentTime+synchClockInterval;
> > > }
> > > }
> > You probably need a midicable connected, i am not sure script start fully without it. I can't jank it out and in to see if it work all the time.
> Ok now i implemented them, i but i don't know how to set up my Kurzweil K2000 into receive synch signal.
Got around to test the midi beat sync signal, the only software that i could easily configure was the old Propeller heads Rebirth "TB-303".
Free downloadable from Internet Archive.
https://www.facebook.com/jonas.thornvall/videos/287212996687954/


devel / comp.lang.javascript / Re: Why does clock midi "synch" give overload error?

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