Rocksolid Light

Welcome to RetroBBS

mail  files  register  newsreader  groups  login

Message-ID:  

Due to lack of disk space, this fortune database has been discontinued.


devel / comp.emulators.apple2 / Re: Virtual II

SubjectAuthor
* Virtual IImagnusfalkirk
`- Re: Virtual IImagnusfalkirk

1
Virtual II

<da12aa28-e85f-424d-b93e-d66054a8fb53n@googlegroups.com>

  copy mid

https://www.rocksolidbbs.com/devel/article-flat.php?id=155&group=comp.emulators.apple2#155

  copy link   Newsgroups: comp.emulators.apple2
X-Received: by 2002:a05:6214:23c6:: with SMTP id hr6mr15965582qvb.22.1629402281449;
Thu, 19 Aug 2021 12:44:41 -0700 (PDT)
X-Received: by 2002:a05:620a:29d5:: with SMTP id s21mr5443291qkp.243.1629402281330;
Thu, 19 Aug 2021 12:44:41 -0700 (PDT)
Path: i2pn2.org!i2pn.org!aioe.org!news.uzoreto.com!news-out.netnews.com!news.alt.net!fdc3.netnews.com!peer02.ams1!peer.ams1.xlned.com!news.xlned.com!peer03.iad!feed-me.highwinds-media.com!news.highwinds-media.com!news-out.google.com!nntp.google.com!postnews.google.com!google-groups.googlegroups.com!not-for-mail
Newsgroups: comp.emulators.apple2
Date: Thu, 19 Aug 2021 12:44:41 -0700 (PDT)
Injection-Info: google-groups.googlegroups.com; posting-host=67.140.96.21; posting-account=nqt3mgoAAABY_LYkKyGuJFlZjxzSBn_O
NNTP-Posting-Host: 67.140.96.21
User-Agent: G2/1.0
MIME-Version: 1.0
Message-ID: <da12aa28-e85f-424d-b93e-d66054a8fb53n@googlegroups.com>
Subject: Virtual II
From: dean.phares@gmail.com (magnusfalkirk)
Injection-Date: Thu, 19 Aug 2021 19:44:41 +0000
Content-Type: text/plain; charset="UTF-8"
Content-Transfer-Encoding: quoted-printable
X-Received-Bytes: 1672
 by: magnusfalkirk - Thu, 19 Aug 2021 19:44 UTC

I've been using Virtual II on my Mac desktop, and now laptop, computers for years. Last night playing Akalabeth I discovered s feature that I'm sure has been there forever but I never noticed before.

In the menu bar across the top one of the drop downs is titled "Machine". If you click on that the first heading is "Make Machine Snapshot". I decided to go ahead and do that and discovered that is a convenient way to be able to save a game in progress when the game itself doesn't have the ability to do a save game.

Just gores to show that I either should read the docs or at least check out all the feature of the emulator.

Magnus

Re: Virtual II

<af03d8a8-84ad-4765-a008-a5be9ea29fben@googlegroups.com>

  copy mid

https://www.rocksolidbbs.com/devel/article-flat.php?id=172&group=comp.emulators.apple2#172

  copy link   Newsgroups: comp.emulators.apple2
X-Received: by 2002:a05:622a:5d3:: with SMTP id d19mr27253024qtb.211.1629671697791;
Sun, 22 Aug 2021 15:34:57 -0700 (PDT)
X-Received: by 2002:a0c:f703:: with SMTP id w3mr30008660qvn.53.1629671697592;
Sun, 22 Aug 2021 15:34:57 -0700 (PDT)
Path: i2pn2.org!i2pn.org!weretis.net!feeder8.news.weretis.net!proxad.net!feeder1-2.proxad.net!209.85.160.216.MISMATCH!news-out.google.com!nntp.google.com!postnews.google.com!google-groups.googlegroups.com!not-for-mail
Newsgroups: comp.emulators.apple2
Date: Sun, 22 Aug 2021 15:34:57 -0700 (PDT)
In-Reply-To: <beeaef7e-fc2e-421a-8e49-dc7d88e2431en@googlegroups.com>
Injection-Info: google-groups.googlegroups.com; posting-host=67.140.96.21; posting-account=nqt3mgoAAABY_LYkKyGuJFlZjxzSBn_O
NNTP-Posting-Host: 67.140.96.21
References: <da12aa28-e85f-424d-b93e-d66054a8fb53n@googlegroups.com> <beeaef7e-fc2e-421a-8e49-dc7d88e2431en@googlegroups.com>
User-Agent: G2/1.0
MIME-Version: 1.0
Message-ID: <af03d8a8-84ad-4765-a008-a5be9ea29fben@googlegroups.com>
Subject: Re: Virtual II
From: dean.phares@gmail.com (magnusfalkirk)
Injection-Date: Sun, 22 Aug 2021 22:34:57 +0000
Content-Type: text/plain; charset="UTF-8"
Content-Transfer-Encoding: quoted-printable
 by: magnusfalkirk - Sun, 22 Aug 2021 22:34 UTC

On Friday, August 20, 2021 at 1:04:54 PM UTC-5, peter....@gmail.com wrote:
> It's great except if the disk ever gets written. Restoring save-states won't restore the disk contents, so anything that was written before you saved will be read back (instead of what you might want read) if you reload.
> We had a lot of trouble in Nox Archaist with people using save-states before combat instead of saving. They'd load the save-state, the disk would get read for stats or whatever, and then the game-state was broken.

I only plan on using the save state of Virtual II on games like Akalabeth and others that don't have a save function. So, for example, with Nox Archaist I do use the save game function in the game. Games like Nox Archaist that have a save game function are a blessing, especially when you think your party can take on a much more powerful bunch of monsters and get the party wiped out.

magnus


devel / comp.emulators.apple2 / Re: Virtual II

1
server_pubkey.txt

rocksolid light 0.9.81
clearnet tor